Perhaps the problems will be corrected in an update. It seems odd that such obvious interface gaffes would appear in a game released by a major publisher with a broad pool of quality testers. Careful though an inexact interaction could send you walking backwards instead – a serious issue if you’re in an area where enemies pop up at random. No cues or instructions are provided, which means you don’t know where to tap to interact with objects and characters (here’s a hint in case you get stuck: it’s often the base of your own character – which makes no sense).Īnd there will be times when you seem to reached a dead end, not realizing that you need to swipe off the screen to move to a new area. Plus, world map controls are unintuitive. This advertisement has not loaded yet, but your article continues below.
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